This video is from a lecture I gave on September 16th on Java concurrency mechanisms in Android. It focused on the motivation for concurrency, the accidental and inherent complexities of concurrent programming, and summarized the Java threading model. You can learn more about these topics in my CS 282 course on Systems Programming for Android, which is described at www.dre.vanderbilt.edu/~schmidt/cs282/.
CS 282 will provide students with an intensive focus on conceptual and practical aspects of designing, implementing, and debugging concurrent and networked software systems using patterns and frameworks related to Java and Android middleware. Key topics covered in this course include: developing, documenting, and testing applications using object-oriented frameworks associated with Java and Android middleware; Reuse of patterns and software architectures; Developing concurrent and networked software using Java and Android.
Design and implementation based on patterns and frameworks are central themes to enable the construction of reusable, extensible, efficient, and maintainable networked system software. In addition, abstraction based on patterns and OO techniques (such as separation of interface from implementation) will be the central concepts and principles throughout the course. These concepts and principles will enable you to construct reusable, extensible, efficient, and maintainable networked system software.
Patterns will be taught so that you will have good role models for structuring their own designs, as well as to clearly articulate the tradeoffs of alternative methods for designing systems. OO techniques will be taught so that you will learn by example how to build highly decentralized networked system software architectures that decouple inter-dependencies between components. You are expected to be familiar with Java and basic Android.