
Lecture Description
Assignment, State, Environments I
Course Index
- Functional Programming I
- Functional Programming II
- Functions of Functions
- Higher-Order Procedures
- Recursion and Iteration II
- UI Recursion and Iteration III
- Data Abstraction, Sequences Calculator I
- Data Abstraction, Sequences Calculator II
- Data Abstraction, Sequences Calculator III
- Hierarchical Data
- Hierarchical Data II
- Interpreter
- Generic Operators I
- Generic Operators II
- Object-Oriented Programming I
- Object-Oriented Programming II
- Object-Oriented Programming III
- Assignment, State, Environments I
- Assignment, State, Environments II
- Assignment, State, Environments III
- Mutable Data
- Vectors I
- Vectors II
- Client Server
- Concurrency I
- Concurrency II
- Streams
- Shell Programming I
- Shell Programming II
- Metacircular Evaluation I
- Metacircular Evaluation II
- Mapreduce I
- Mapreduce II
- Therac
- Lazy Evaluation I
- Nondeterministic Evaluation
- Logic Programming I
- Logic Programming II
- Review I
- Review II
Course Description
Introduction to programming and computer science., by Prof. Brian Harvey This course exposes students to techniques of abstraction at several levels: (a) within a programming language, using higher-order functions, manifest types, data-directed programming, and message-passing; (b) between programming languages, using functional and rule-based languages as examples. It also relates these techniques to the practical problems of implementation of languages and algorithms on a von Neumann machine. There are several significant programming projects, programmed in a dialect of the LISP language.
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