
Lecture Description
This video lecture, part of the series Practical Android Java Development by Prof. , does not currently have a detailed description and video lecture title. If you have watched this lecture and know what it is about, particularly what Programming topics are discussed, please help us by commenting on this video with your suggested description and title. Many thanks from,
- The CosmoLearning Team
- The CosmoLearning Team
Course Index
- Setup and Installation
- Creating an Emulator
- Hello World
- The EditText View
- Buttons and LinearLayouts
- Responding to Button Clicks
- Debugging With DDMS and Logcat
- Saving Files to Internal Storage
- Reading Files from Internal Storage
- String Resources
- Icons
- Debugging on Your Phone
- Preferences
- Toasts
- Adding a New Activity
- Displaying Images
- Getting Touch Coordinates
- Alert Dialogs
- The Event Listener Pattern
- Creating Databases
- Inserting Database Values
- Retrieving Database Values
- Asynchronous Tasks
- Return Values from Asynchronous Task
- Supporting Different Screen Resolutions
- Intents and Launching Activities
- Nesting Viewgroup
- Option Menus
- Passing Data to Activities
- Sub Activities
- Taking a Photo
- Saving Photos
- List Views
- Dynamically Populating Lists
- Formatting List Items
- Using Icons in Lists
- Styles and Themes
- Selectors
- RelativeLayout
- Browsing the Gallery
- Getting an Image from the Gallery
- The Activity Lifecycle and Saving Data
- Pre Publication Checks
- Taking Screenshots of Your App
- Exporting and Signing Your App
- Publishing Your Application
- Using 3rd Party APIs
- ActionBars
- Downloading from the Internet
- Internet Communication Overview
- Creating a Server For Your Phone Apps
- Sending Small Amounts of Data to a Server
- URL Encoding
- Introducing JSON with Twitter and The Onion
- Parsing JSON
- Formatting Data as JSON
- Responding to Post Requests in a Servlet
- Posting JSON Data to a Server
- Introducing Fragments
- List Fragments
- Formatting ListFragment Items
- Fragment Communication Observer Pattern
- Managing Fragments
- Games and Animation Introduction
- SurfaceView
- POV Ray and Psyche
- Drawing Bitmaps
- Detecting Surface Changes
- The Game Loop Thread
- The Game Class
- Sprites
- Animating the Sprite
- Bouncing a Ball
- Bring Out the Gimp Autocropping
- Adding the Bats
- Randomizing the Ball
- Controlling the Player's Bat
- Adding Intelligence
- Collision Detection
- Drawing Text
- Game States
- Playing a Sound
- Playing Multiple Sounds
- Controlling the Volume
- Installing Google Play Services
- Registering the Debug Key
- Adding Markers to Maps
- Getting the Demo Map App Running
Course Description
A practical guide to Android development. Learn to create Android programs using Java, and create the app of your dreams!
Get complete courses at http://courses.caveofprogramming.com
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