Search: Games, Minimax, and Alpha-Beta 
Search: Games, Minimax, and Alpha-Beta
by MIT
Video Lecture 6 of 30
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Date Added: July 1, 2016

Lecture Description

In this lecture, we consider strategies for adversarial games such as chess. We discuss the minimax algorithm, and how alpha-beta pruning improves its efficiency. We then examine progressive deepening, which ensures that some answer is always available.

Course Index

Course Description

This course introduces students to the basic knowledge representation, problem solving, and learning methods of artificial intelligence. Upon completion of 6.034, students should be able to develop intelligent systems by assembling solutions to concrete computational problems; understand the role of knowledge representation, problem solving, and learning in intelligent-system engineering; and appreciate the role of problem solving, vision, and language in understanding human intelligence from a computational perspective.

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