Template Specialization 
Template Specialization
by Stanford / Julie Zelenski
Video Lecture 5 of 27
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Views: 1,434
Date Added: September 14, 2008

Lecture Description

Julie discusses the use of templates, vectors and template specialization. She then goes through an example of code line by line explaining each part in detail. Finally, she goes on to explain what grid interfaces are and briefly goes over how you can use them in programming different games.

Course Index

Course Description

This course (CS 106B) is the successor to CS 106A and covers more advanced programming topics such as recursion, algorithmic analysis, and data abstraction. It is taught using the C++ programming language, which is similar to both C and Java. In the past when both CS 106A and CS106B were taught in C/C++, the coupling between the two classes was very tight and it was unheard for students to take CS106B without having completed our CS 106A (we recommended CS 106X instead). Nowadays, some students do go straight into CS106B, this is typically appropriate for a student who done well in an intro programming course (e.g., scored 4 or 5 on the CS AP exam or earned a good grade in a college course) and has sufficient familiarity with good programming style and software engineering issues (at the level of CS 106A) to use this understanding as a foundation on which to tackle advanced topics.

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