
Lecture Description
This video lecture, part of the series iOS Development with Swift by TheNewBoston by Prof. , does not currently have a detailed description and video lecture title. If you have watched this lecture and know what it is about, particularly what Programming topics are discussed, please help us by commenting on this video with your suggested description and title. Many thanks from,
- The CosmoLearning Team
- The CosmoLearning Team
Course Index
- Apple Developer Registration
- iOS Developer Program
- Installing Xcode 6
- Setting Up a New Project
- Quick Tour of the Interface
- Creating a Simple Design
- Adding Home Screen App Icons
- User Interaction
- Button Clicking Example
- Layout Constraints
- Pin Tool
- Adding a Background Image
- Designing the Log In Screen
- Hide Keyboard and First Responder
- Sliders
- Segmented Control
- Multiple Views or Screens
- Adding Brains to the View
- Storyboards and Scenes
- Table Views
- Populating a Table from a Data Source
- Grouped Table Views
- Drawing with Core Graphics
- Drawing Basic Shapes
- Foreheads Make Me Nervous
- Drawing Images and Photos
- Core Animation
- UIKit Dynamics
- Gravity
- Collision Detection
- Introduction to Sprite Kit
- Games Welcome Screen
- Transitioning to a New Scene
- Adding the Main Character
- Building the Animation
- Playing the Animation
- Creating the Bullet
- Firing the Bullet
- Creating the Ball Node
- Shooting the Falling Balls
Course Description
In this 40-episode tutorial series, you will learn the basics of getting started developing iOS (iPhone, iPod, and iPad) apps using Apple's Swift programming language. It covers the basic logistic implications of developing apps for the Apple platform, including registration and getting your project started, installing required programs like XCode, and basic programming skills using Swift. The series ends with various practical examples putting all you've learned to good use, and getting you started creating your very first iOS app.
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