Lecture Description
We consider games in which players move sequentially rather than simultaneously, starting with a game involving a borrower and a lender. We analyze the game using "backward induction." The game features moral hazard: the borrower will not repay a large loan. We discuss possible remedies for this kind of problem. One remedy involves incentive design: writing contracts that give the borrower an incentive to repay. Another involves commitment strategies; in this case providing collateral. We consider other commitment strategies such as burning boats. But the key lesson of the day is the idea of backward induction.
Course Index
- Introduction: Five First Lessons
- Putting Yourselves Into Other People's Shoes
- Iterative Deletion and the Median-Voter Theorem
- Best Responses in Soccer and Business Partnerships
- Nash Equilibrium: Bad Fashion and Bank Runs
- Nash Equilibrium: Dating and Cournot
- Nash Equilibrium: Shopping, Standing and Voting on a Line
- Nash Equilibrium: Location, Segregation and Randomization
- Mixed Strategies in Theory and Tennis
- Mixed Strategies in Baseball, Dating and Paying your Taxes
- Evolutionary Stability: Cooperation, Mutation, and Equilibrium
- Evolutionary Stability: Social Convention, Aggression, and Cycles
- Sequential Games: Moral Hazard, Incentives, and Hungry Lions
- Backward Induction: Commitment, Spies, and First-mover Advantages
- Backward Induction: Chess, Strategies, and Credible Threats
- Backward Induction: Reputation and Duels
- Backward Induction: Ultimatums and Bargaining
- Imperfect Information: Information Sets and Sub-game Perfection
- Subgame Perfect Equilibrium: Matchmaking and Strategic Investments
- Subgame Perfect Equilibrium: Wars of Attrition
- Repeated Games: Cooperation vs. the End Game
- Repeated Games: Cheating, Punishment, and Outsourcing
- Asymmetric Information: Silence, Signaling and Suffering Education
- Asymmetric Information: Auctions and the Winner's Curse
Course Description
This course is an introduction to game theory and strategic thinking. Ideas such as dominance, backward induction, Nash equilibrium, evolutionary stability, commitment, credibility, asymmetric information, adverse selection, and signaling are discussed and applied to games played in class and to examples drawn from economics, politics, the movies, and elsewhere.